No duplicates here! If any game or soundtrack shared a song, then only differences are included. Port Town F-Zero: Climax F-Zero: ClimaxĪnd did you know that there were several official arrangement CDs released? Those are available as well, from the reconstructed tunes on “F-Zero X Original Sound Track” and “Nintendo Super Famicom Game Music,” the thrashing music of “F-Zero X Guitar Arrange Edition,” the Jazz versions of “T Game Music Album #13: F-Zero,” and even the mellow piano covers on “Tanoshii Beyer Heiyou Nintendo Super Famicom Game Music.” From there, the characters appeared in manga, anime, Nintendo Power features, and (of course) future sequel titles.īut did you realize there were Japanese exclusive follow-ups? Every single game is included here, alongside featured themes from the retro Smash Bros. Gamers from all over the world had their wigs blown right off by the relentless speed and action of the original game that pushed the Super Nintendo to its limits. I agree - It’s a must! Big Blue F-Zero F-Zero The people have spoken! According to a poll on my Discord server, “ F-Zero” is one of the absolute top franchises that needs its soundtracks immortalized. Quad Damage Quake III: Arena Quake III: ArenaĪs games in the series or related material reaches the 15 year old mark (like “ Quake Live” will in 2025), I will add those to this archive as well. Another notable composer in the mix was the person behind the Quake games for the Nintendo 64, the amazing Aubrey Hodges, who was of course no stranger to FPS soundtracks.Įvery official release and Mission Pack is included here, but honestly… Why stop there? I’m also sharing my collection of music from the most famous total conversions, alterations, and unofficial packs. And it was a hit - Their sound was such a great fit that they got to compose for Quake II and invited their friends Front Line Assembly to help make some tracks as well, culminating in that band also making music for the series. DEVIL MAN! DEVIL MAN! Big Gun Quake II (PC Version) Quake II (PC Version)Īt one point, a group named Sonic Mayhem released an album called “Methods of Destruction.” It was meant to be played in this way, replacing the original soundtrack to Quake with a fiercer, harder hitting experience. I often played Quake while listening to White Zombie’s “Astro Creep: 2000.” Fighting Chthon to “Super-Charger Heaven?” Perfection. However, if you wanted to, Quake supported playing tracks from the CD in your drive instead, which was really radical. The wonderfully sadistic nail gun weapon in the game? Yeah, it even had Nine Inch Nails’ logo on it. The original title shipped with an atmospheric, Industrial nightmare courtesy of Trent Reznor. Quake quickly spun into a massive, well-respected franchise all of its own - Some of the older titles and their alterations are still the go-to for a lot of FPS fanatics! Aftermath Quake (PC Version) Quake (PC Version) And damn, was the movement smooth and the lighting effects next level. Coming from a few years playing Doom and Doom II, Quake was pretty much the same storyline and such, but it just felt… darker. I still remember how I felt playing Quake for the first time.
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